Tuesday, October 26, 2010

Collector Armor Day 4-6

Wow, it seems like people actually follow my blog.  I guess I owe it to yall to properly skin this page and make something presentable.  But in the meantime, I intend to keep up my chroniclization of the collector.  I'm "technically" on day 7, but my camera batteries died before I could snap any photos of the insectoid tendrils that flank the abs as if to say "YEAH! Check out this 10-pack!"

In other news, it looks as though I'm going to need to drop $Texas on another pallet of clay.  I'm down to my last 3 billets and I'm nowhere near the volume I'll need to finish the back assembly.  I just have to keep telling myself that this is an investment in a reusable resource.  Woof.

Day 4 -  The collar and "neck brace" begin to take shape.  I'm trying to take a Top-Down approach from here and finalize details up top while blocking out shapes and structures below.

Day 5 -  Looks like Carlos lost his mustache.  Eesh, I guess I should rename him Adolf.  Certainly is white enough.  The shoulder straps are reworked for the ump-teenth time.  A couple test details are sculpted into the chest.  The abs are bulked up and worked slightly.  

Day 6 - Focus shifts to the abdominals.  Symmetry still needs work as the basic plates are laid out under the Pecs.  The collar is finely detailed and nearly completed.

Monday, October 18, 2010

Collector Armor Day 1-3

Day 1 -  Right out of the gate I started coating the form with clay, not realizing just how much clay it was going to take.

 Day 2 -I've started to block out some of the musculature on the arm. 

At this point I'd used all of my clay and had to order another case of Chavant.   
Surprisingly heavy for how small a box it was.

Day 3 - The collar and back are starting to take shape.  I'm starting to lean more toward the concept art as my main reference (posted on the wall).  It's got a sleeker, more form fitting aesthetic that better conveys the ideals of the Collectors as a species of shadowy nightmares.  The in-game assets make Sheppard look more brutish and tank-like.  Hopefully I'll be in shape to wear this suit by the time I finish it. 

Nice 'stache Carlos

Monday, October 4, 2010

Mass Effect Collector Armor - Ready, Set, GO!

DragonCon has past, Halloween looms, I'm now looking to future costumes I'd to for 2011.  Now I've barely the surface of Mass Effect and I've always wanted to take on a hefty sculpting project, so I've decided to tackle the Collectors Armor from Mass Effect 2, as the N7 has already been so well established. 

Collector Armor, glee!

So after a failed attempted at life casting, I went ahead and bought a full life-sized mannequin that constant scares the crap outta me when I wake up in the middle of the night. 

Good golly that was incredibly painful.  3 full hours of perfect immobility really kills the circulation.

We named him Sanchez. 

Alright sports fans, I'll be updating this blog with what will hopefully be brilliantly penned missives on my progress in the sculpting arts.  I'm shooting for once a week updates to keep me on track to finish this within a year's time and unveil it at DragonCon 2011.  

Here goes nothing!