When Mass Effect 2 came out I got a commission for the N7 breather that Sheppard and some of his crew wears out on missions. Recently I resurrected that project with the goal of restoring the original piece, remolding, and doing a quick run of 10. Now I never was completely satisfied with the overall scale of the piece (it felt a little too bobbleheady), and with the subtle tweaks made for mass effect 3, I've decided to go ahead and completely build a new helmet.
At this point I could spend just as much time patching, repairing, and otherwise salvaging the first version OR I could craft a new piece that's even better than the original. Armed with what I learned from the first build, this one should go much more smoothly, and end with an even better product.
Original helmet -
Old and busted (The last cast from the old mold) -
New Hotness -
And as always, the illustrious CGJeff will be cranking out the high res 3d model for milling this saturday.